export default {
  enemy1: {
    name: '绿叶球',
    hp: 5,
    atk: 1,
    def: 0,
    aspd: 800,
    exp: 1,
    gold: 1,
  },
  enemy2: {
    name: '毒蜗牛',
    hp: 50,
    atk: 5,
    def: 0,
    aspd: 2000,
    exp: 5,
    gold: 3,
  },
  enemy3: {
    name: '怪异毛虫',
    hp: 120,
    atk: 10,
    def: 1,
    aspd: 1200,
    exp: 25,
    gold: 14,
  },
  enemy4: {
    name: '蓝兔子',
    hp: 140,
    atk: 12,
    def: 0,
    aspd: 500,
    exp: 100,
    gold: 15,
  },
  enemy5: {
    name: '幼犬',
    hp: 500,
    atk: 30,
    def: 0,
    aspd: 800,
    exp: 200,
    gold: 40,
  },
  enemy6: {
    name: '巨型石怪（BOSS）',
    hp: 2000,
    atk: 50,
    def: 0,
    aspd: 1800,
    exp: 1000,
    gold: 800,
  },
}